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Battlefield 2042 metacritic
Battlefield 2042 metacritic






The rate at which people were quitting games, presumably because they were sick of running for 40 minutes then dying in 2 shots, was staggering.

#Battlefield 2042 metacritic full

Games start full of life and engaging big team battles, but as soon as numbers begin to drop and stragglers go off on their own, you can feel the energy leave the room. There’s a pointlessness to it: you can’t communicate, you can’t strategise, and thanks to the sheer number of enemies that congregate in the busiest areas of the map, it feels like there’s no point in you being there.Īt launch, we’ve been struck by how consistently boring matches in Battlefield 2042 become. While that’s true of most games, it hits especially hard in Battlefield.

battlefield 2042 metacritic

That’s the recurring issue with Battlefield 2042: it’s never as fun to play by yourself as it is with friends. Battlefield 2042 is not a great game for solo players. There’s a lot of fun to be had here if you can find a dedicated group of friends to play with, all of whom are using voice chat, but it’s still a decent time if you’re playing alone. There’s text chat, but good luck with that when you’re being pinned back from all sides. It’s genuinely intense, especially if you’re on a good run, but it again suffers from the lack of communication between teammates. It’s similar to Escape From Tarkov or The Dark Zone in The Division series. Hazard Zone is a squad-based mode that sees you and four other players head into a map with the goal of retrieving data and extracting it. While it can be jarring switching between games with different rules regarding what the player can and can’t do, the map design, general flow of combat and the lack of having to travel across an open-world-game-sized map makes a huge difference. Portal instances for Battlefield 1942, Battlefield Bad Company 2 and Battlefield 3 can all be selected from the Portal menu, and they genuinely might be the highlight of 2042. “The length of matches inspires a nihilism in your team, where as soon as you start to lose, they decide that it’s Team Deathmatch and all semblance of teamwork goes out the window.” At launch, the team have also provided several modes that harken to classic Battlefield games. Custom games have always been a big part of the FPS and it’s good to see DICE lean into that. Portal, which is a user creation tool that allows players to customise game modes, is a welcome addition to the series.

battlefield 2042 metacritic

This isn’t helped by the fact that there’s no in-game voice chat, essentially ending all hope of strategy between yourself and your teammates. It’s impossible to overturn a team objective if you’re the only one that cares to do the work, and that’s often what it feels like. The length of matches also inspires a nihilism in your team, where as soon as you start to lose, they decide that it’s Team Deathmatch and all semblance of teamwork goes out the window. They almost feel like a concession to the fact that most of the maps are a bit boring to explore. The weather events that were such a large part of the marketing for the game, such as sandstorms or tornados are brilliant the first few times, but after you’ve seen them, and you’ve got caught up in the tornado and floated away, it starts to lose the appeal.






Battlefield 2042 metacritic